Overall, it's a fun game, but I wish certain mechanics were different, like disconnecting users unless they intentionally close the tab. There are no 'AFK' games or levels, and the strict activity requirements can be intimidating. Also, the WASD lockout and complaints about sentinels in the siege mode are concerning, as they were not part of the original siege and can easily overwhelm weaker tanks. While growth siege helps a bit, it feels like a temporary fix rather than addressing the core issue, which is the sentinels, not the bosses. I do appreciate the assault modes and think the game offers a fantastic experience overall, especially for a 2D tank game.
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