There is definitely something wrong with some of the algorithms used for these games. For example, the algorithm used for shuffling cards resulting in the cards not being shuffled enough and being bunched together in somewhat consistent ways which is highly improbable even to happen occasionally if shuffles were properly randomized. Escoba is an example where this happens quite often, such that, in a 4 player games, when 3 cards per person are dealt, far too often all 4 players will have the same card numbers.Also, I believe there is an issue with the seed used for generating the randomizer. This is because I've noticed certain games get harder and harder to win, in fact becoming nearly impossible to win after winning the majority of games over a period of several hundred games played. On a hunch, I cleared the stats for the game just to see what would happen and then it starts behaving normally again. I've noticed this behavior on multiple games, in fact, most of the games I play regularly.
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